socket.IO-objc vs. AZSocketIO


socket.IO-objc vs. AZSocketIO

From the list of Socket.IO implementations in other languages
, we can see that there are two alternatives written in Objective-C
. My question is related to the pros and the cons of each of these two libraries.

seems more complete and has a better documentation, but I’d also like to know which advantages does AZSocketIO
provide to consider if these advantages are important enough for my project to choose one or the other.

I’d really appreciate it if anyone that has used one of these could give me some advice. Thanks!

Problem courtesy of: IOS_DEV


AZSocketIO has CocoaPods. That’s a win for me.

Solution courtesy of: Or Arbel


From the looks of it, it seems like AZSocketIO implements an automatic reconnection strategy, and SocketIO.objc doesn’t.

Discussion courtesy of: Sebastien

To anyone who come across to this question; please note that both AZSocketIO and socket.IO-objc support maximum 0.9.x and now has official Swift implementation

Discussion courtesy of: ujell

This recipe can be found in it’s original form on Stack Over Flow

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socket.IO-objc vs. AZSocketIO