At the moment prototyping is recognized as an integral part of design process which is aimed at creating user-friendly digital products. It's not surprising, as the variety of tools nowadays enables to apply thoughtful and effective testing of product functionality and interaction for the sake of creating design for users. Today, let's consider some benefits of prototyping and the set of tools worth attention. What is prototyping?
The term ‘prototype’ is applied the sample model of the product that enables to test it and see if the solutions and decisions made about the product are efficient and working. Prototypes should not be seen as the analogue of the final product as they aren’t those. Their main aim is to provide a designer, a customer and a user with the opportunity to check the correctness and appropriateness of the design solutions. The value of prototypes in the sphere of app and web design has rocketed for the last few years. Actually, it is easy to explain as even the low-fidelity prototype gets the designer, customer and tester much closer to the looks and functions of the future product than the most elaborate schemes, drawings and wireframes. Certainly, that doesn’t mean that schemes and wireframes could be eliminated from the process as they are essential in the process of creating design solutions. However, when you want to feel their efficiency and check if nothing has been missed in the design process, the prototype will be the great help. Considering the fact that a lot of customers see the prototype as something very close to the final version of product design aka “UI in action”, in practice this approach is not effective, Tubik Studio designers. Prototyping is much more efficient and useful as the step between UX design and UI design. So, the workflow should have such a sequence: UX – prototype – UI. The prototypes on UI stage are created more for presentation of application general looks than for testing and improving its functional features. And this is the trap in which it is easier to be confused. Prototyping all the details on the final stage of UI in most cases is not so reasonable as it could seem. It will be too time-consuming and in this perspective, it would be better to spend the same time on coding a demo-version. Moreover, usability should be thoroughly checked first of all at the UX stage, otherwise it would be much harder to change inefficient solution after having accomplished a lot of work on UI. Certainly, it would be amazing to create prototypes both for UX and UI, but by far not all the designers and customers agree to spend so much time on design tasks and want to test and improve the design much faster and cheaper.
What is the best prototyping tool?
Obviously "the best" is very subjective and too much personal. If there were the ideal and perfect tool for anything, for instance prototyping, people wouldn't need to make a choice, but still we have a wide field of options and that's great. The list of prototyping tools which designers use for different goals is quite broad. Usually, the choice of the tool and its correspondence depends both on the task and on the preferences of the designer assigned to accomplish it. Designers having tried multiple options mostly mention that various tools have their own benefits and pitfalls. Let's take a look at the list of some tools enabling to create interactive prototypes easily and efficiently present them to clients or use in teamwork. Most of them have already become recognized in the field. This is the first set which will be continued and reviewed in more details in our next posts here. InVision